Archives of Nethys

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Template Grafts | Universal Monster Rules

Ravenous Skull

Aliens in the "Ravenous Skull" Family

Ravenous Skull1
Ravenous Skull Swarm6

Ravenous Skull

Source Starfinder #49: A Light in the Dark pg. 61

Ravenous Skull CR 1

XP 400
NE Tiny undead
Init +4; Senses darkvision 60 ft.; Perception +5


HP 20
EAC 11; KAC 13
Fort +3; Ref +3; Will +3
DR 5/magic; Immunities cold, undead immunities


Speed 10 ft., fly 30 ft. (Su, average)
Melee bite +8 (1d6+2 P plus gnaw)
Space 0; Reach 0


STR +1; DEX +4; CON —; INT —; WIS +2; CHA +0
Skills Acrobatics +10, Stealth +5
Other Abilities mindless, unliving


Environment any
Organization solitary, pair, or chatter (3-8)

Special Abilities

Gnaw (Ex) A ravenous skull that hits with a bite attack automatically attaches to its target. This does not take an action or provoke an attack of opportunity. Once attached, the skull gains a +4 bonus to its AC (from cover) and a +2 circumstance bonus to melee attacks, but it can attack only the creature to which it's attached. While attached, the skull can't move on its own (though it moves with its target) or take attacks of opportunity. An attached skull can be removed with a successful DC 11 Strength check as a move action, or it can remove itself from its target as a move action.


Ravenous skulls are flying humanoid skulls driven by ceaseless hunger to consume living f esh. Mindless creatures, they act on instinct, and are often formed from the skulls of those who died of starvation or in terrible necromantic rituals. Rarely, a group of ravenous skulls forms a skull swarm.