Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Mechs | Terrestrial Vehicles | Starships | Vehicle Modifications


Starship Examples

Armor | Armor (Bulkheads) | Armor (Hulls) | Base Frames | Computers | Crew Quarters | Defensive Countermeasures | Drift Engines | Expansion Bays | Interstellar Drives | Manufacturers | Other Systems | Power Cores | Security | Sensors | Shields | Special Materials | Thrusters | Weapons | Weapon Properties


Special Properties

Source Starfinder Core Rulebook pg. 304
Some weapons have special properties, as noted on the starship weapon tables. These special properties and how they affect starship combat are described here.

Numbing

Source Starship Operations Manual pg. 15
A numbing weapon fires concentrated entropic energy. Living creatures on a starship that takes damage to its Hull Points from a numbing weapon must succeed at a Fortitude saving throw (DC = 10 + 1-1/2 × the firing starship’s tier) or take a –2 penalty to starship combat actions for 1d3 rounds.