Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Mechs | Terrestrial Vehicles | Starships | Vehicle Modifications

Starship Examples

Armor | Armor (Bulkheads) | Armor (Hulls) | Base Frames | Computers | Crew Quarters | Defensive Countermeasures | Drift Engines | Expansion Bays | Interstellar Drives | Manufacturers | Other Systems | Power Cores | Security | Sensors | Shields | Special Materials | Thrusters | Weapons | Weapon Properties


Source Starfinder Core Rulebook pg. 300
The additions below help to prevent unwanted scoundrels from absconding with a starship. Security systems require an operational power core to function, but they consume a negligible amount of PCU. The cost of each option is listed in the table below.

Reconfiguration System

Source Starship Operations Manual pg. 27, Starfinder #27: Deceivers’ Moon pg. 48
Cost (in BP) 30
PCU 50
Reptoids pioneered this hybrid technology and keep it secret, despite the efforts of many governments and other organizations. A reconfiguration system enables a starship to physically change shape; it can appear to be any other vessel of the same size without changing any of the ship’s statistics. In addition, the reconfigured ship mimics the transponders and scan profile of the ship it is impersonating. When the reconfigured ship is scanned, the first piece of information the scanning science officer obtains is always false, conforming to the ship the reconfigured vessel is pretending to be rather than what the reconfigured ship actually is. It takes only a few moments for this system to reconfigure a starship that’s out of combat, but it cannot function if the ship’s sensors have a critical damage condition. However, if the ship’s sensors gain a critical damage condition while the ship is reconfigured, the vessel remains in its reconfigured state.