Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
Artifacts | Augmentations | Creature Companions | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


| Advanced Melee | Ammunition | Basic Melee | Grenade | Heavy | Longarms | Small Arms | Sniper | Solarian | Special
Critical Hit Effects | Special Properties | Weapon Accessories | Weapon Fusions


Weapon Special Properties

Some weapons possess inherent special properties. A weapon’s special properties are listed in the Special column entry in its corresponding weapons table. Details of these special weapon properties appear below.

Underwater

Source Alien Archive pg. 69
Like residents of most water worlds, kalos create their own versions of common weapons, redesigned to function better underwater. These weapons have the following special property and generally cost 10% more.

Underwater: A weapon with this special property that is used underwater ignores the –2 penalty to attack rolls and deals full damage.

Underwater

Source Pact Worlds pg. 192
A weapon with this special property that is used underwater ignores the –2 penalty to attack rolls and deals full damage.