Archives of Nethys

Pathfinder | Starfinder

Armor | Weapons
Artifacts | Augmentations | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers | Other Items | Special Materials


Advanced Melee | Ammunition | Basic Melee | Grenade | Heavy | Longarms | Small Arms | Sniper | Solarian | Special
Critical Hit Effects | Special Properties | Weapon Accessories | Weapon Fusions


Flash Grenade

When detonated, a flash grenade releases a pulse of intense radiance.

Flash Grenade, Mk 3

Source Starfinder Core Rulebook pg. 178
Level 12; Price 10,400
Damage —; Range 20 ft.; Critical
Capacity drawn
Bulk L; Special explode (blinded 1d6 rounds; 15 ft.)

Flash Grenade, Mk 1

Source Starfinder Core Rulebook pg. 178
Level 2; Price 275
Damage —; Range 20 ft.; Critical
Capacity drawn
Bulk L; Special explode (blinded 1d4 rounds; 5 ft.)

Flash Grenade, Mk 2

Source Starfinder Core Rulebook pg. 178
Level 6; Price 1,350
Damage —; Range 20 ft.; Critical
Capacity drawn
Bulk L; Special explode (blinded 1d4 rounds; 10 ft.)

Flash Grenade, Mk 4

Source Starfinder Core Rulebook pg. 179
Level 16; Price 53,000
Damage —; Range 20 ft.; Critical
Capacity drawn
Bulk L; Special explode (blinded 1d8 rounds; 20 ft.)