| Blaze RifleA blaze rifle is a bulky, ungainly weapon, with a rifle stock and two tanks of petrol mounted atop the barrel. Compared to other petrol weapons, the blaze rifle fires a far narrower stream of petrol, which allows for greater accuracy. Fire-loving mercenaries often choose the blaze rifle to avoid charring their allies. Ifrit-, salamander-, hellhound-, firedrake-, and phoenixclass blaze rifles are common throughout the Pact Worlds.Flame WeaponsFlame weapons deal fire damage without using lasers or plasma. This flame damage usually comes via superheated metal coils or gas ignition, but weapon manufacturers may devise other methods as well. Flame weapons often have the ability to set targets on fire, dealing burn damage in addition to their initial fire damage when they land especially effective hits.
 Most flame weapons rely on a reactive blend of hydrocarbons called petrol for ammunition, rather than batteries.
 Source Starfinder Armory pg. 37
 Level 11; Price 23,200
 Hands 2; Proficiency Longarms
 Damage 3d10 F; Range 60 ft.; Critical burn 3d6
 Capacity 40 petrol; Usage 2
 Bulk 1; Special analog,    unwieldy
 Source Starfinder Armory pg. 37
 Level 4; Price 1,900
 Hands 2; Proficiency Longarms
 Damage 1d10 F; Range 40 ft.; Critical burn 1d6
 Capacity 40 petrol; Usage 2
 Bulk 1; Special analog,    unwieldySource Starfinder Armory pg. 37
 Level 7; Price 5,800
 Hands 2; Proficiency Longarms
 Damage 2d8 F; Range 60 ft.; Critical burn 2d6
 Capacity 40 petrol; Usage 2
 Bulk 1; Special analog,    unwieldySource Starfinder Armory pg. 37
 Level 16; Price 153,000
 Hands 2; Proficiency Longarms
 Damage 5d10 F; Range 60 ft.; Critical burn 4d6
 Capacity 40 petrol; Usage 2
 Bulk 1; Special analog,    unwieldySource Starfinder Armory pg. 37
 Level 20; Price 765,000
 Hands 2; Proficiency Longarms
 Damage 9d10 F; Range 80 ft.; Critical burn 5d6
 Capacity 40 petrol; Usage 2
 Bulk 1; Special analog,    unwieldy
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