Archives of Nethys

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Races

The Starfinder Roleplaying Game is about more than just meeting aliens—it’s also about playing alien characters. In Starfinder, the word “race” usually refers to an intelligent, selfaware species whose members can be considered characters rather than simple monsters. While not all races are appropriate for player characters, many of them are; any creature with a racial traits entry is a member of a potentially playable race, provided that your GM approves it.

Kaa-leki

Source Starfinder #38: Crash and Burn pg. 59
As composites of flesh, bone, and moss, kaa-lekis are striking figures that stand 7 feet tall on average. Kaa-lekis are tripodal humanoids with patches of blue-green moss that grow naturally on their skin; these dense clumps luminesce involuntarily (but faintly) when the kaa-leki experiences strong emotions. The kaa-leki home world is the corpse of a titanic organic crystalline creature called Hawanna (see page 62), but their legends claim they originated elsewhere. Kaa-lekis have learned to handle the strange and hostile crystal constructs that roam Hawanna’s surface, but the true history of the constructs is lost to the Gap.

Kaa-leki society centers around small, semi-nomadic family groups and extended kin networks. The role of each family member is passed on through generations, though some may be given a different task if they show an affinity for it. One of the most important of these roles is that of “reaper.” Reapers venture into the crystal caverns of Hawanna to harvest the crystals used to craft the sonic weapons that are the bulk of their world’s exports. This usually puts the reapers in the path of Hawanna’s roaming constructs, making it a dangerous job for only the bravest kaa-lekis. To increase their chance of survival, reapers must undergo months of intensive training before being allowed to undertake such missions.

Ability Modifiers +2 Wis
Hit Points 4

Size and Type

Kaa-lekis are Medium humanoids with the kaa-leki and plantlike subtypes.

Evaluate Construct

As a move action, a kaa-leki can attempt a Perception check against a construct it can see (DC = 15 + 1-1/2 × the construct’s CR). On a success, the kaa-leki’s next successful attack against that construct made before the end of their next turn deals an additional amount of damage equal to twice their Wisdom modifier; this extra damage bypasses all DR.

Kaa-leki Vision

Kaa-lekis have low-light vision and the sense through ability with their vision that allows them to see through crystal only.

No Breath

Kaa-lekis have the no breath universal creature rule.

Plantlike

Kaa-lekis have the plantlike universal creature rule.