Archives of Nethys

Pathfinder 1E | Pathfinder 2E | Starfinder

General | Combat

Shot on the Run (Combat)

Source Starfinder Core Rulebook pg. 161
You can move, fire a ranged weapon, and move again before your foes can react.

Prerequisites: Dex 15, Mobility, base attack bonus +4.

Benefit: As a full action, you can move up to your speed and make a single ranged attack at any point during your movement. If you have the trick attack class feature, you can take your movement from trick attack at any time during a trick attack (see page 93) with a ranged weapon (instead of only before).

Normal: You can move only before or after an attack with a ranged weapon, not both.