Archives of Nethys

Pathfinder | Starfinder

Envoy | Mechanic | Mystic | Operative | Solarian | Soldier | Technomancer

Main Details | Archetypes | Class Builds | Magic Hacks

Magic Hacks

You learn your first magic hack at 2nd level and an additional hack every 3 levels thereafter. Magic hacks require you to be a certain level and are organized accordingly.

Spell Countermeasures (Ex)

Source Starfinder Core Rulebook pg. 121
Level Required 2
You gain a +2 bonus to saving throws against spells and other magical effects.