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Tool Kit

A tool kit is a set of specialized tools and devices not worth purchasing individually, but which as a collection are required for a given task or provide a circumstance bonus to certain skill checks. The types of tool kits are: disguise kit (required for Disguise checks to change appearance), engineering kit (Engineering checks without one take a –2 penalty), hacking kit (required for most Computer checks; see page 137 for more information), navigator’s tools (grants a +4 bonus to Survival checks when orienteering), professional’s tools (provides a +4 bonus to Profession checks for one profession), rider’s kit (provides a +4 bonus to Survival checks to ride creatures), and trapsmith’s tools (provides a +4 bonus to Engineering or Mysticism checks to arm or disarm traps).

Tool Kit

Source Starfinder Core Rulebook pg. 219
Level 1; Price 20
Hands —; Bulk L

Tool Kit, Starfinder Armory

Source Starfinder Armory pg. 108
Level 1; Price 200
Hands —; Bulk L

Description

In escalating efforts to remain ahead of their competitors, many corporations market specialty tool kits as the latest advances or essential devices. The following tool kits supplement those presented on page 221 of the Core Rulebook and provide circumstance bonuses to one or more skills in specific situations. These tool kits include the following: animaltrainer’s kit (grants a +4 bonus to Survival checks to handle an animal or rear a wild animal), astrogator’s kit (grants a +4 bonus to Piloting checks to navigate or astrogate), aura-translation kit (grants a +4 bonus to Mysticism checks to identify a magic item), broad-spectrum scanning kit (grants a +4 bonus to Perception checks to search), light-scattering sniper’s blind (grants a +4 bonus to Stealth checks when sniping), mental interpretation kit (grants a +4 bonus to Sense Motive checks to discern a secret message out of combat), personal gravitational redistributor (grants a +4 bonus to Acrobatics checks to balance out of combat), and thieves’ tools (grants a +4 bonus to Computers checks to hack a computer system that controls a door and a +4 bonus to Engineering checks to disable a mechanical or technological lock). When using a thieves’ tools tool kit for its specialized purpose, you don’t take the –2 penalty to Engineering checks if you don’t have an engineering kit.

Tool Kit, Xhinti Holdings

Source Pact Worlds pg. 198
Level 1; Price 200
Hands —; Bulk L

Description

Xhinti Holdings, which has corporate offices on Salomo Station and factories on Akiton, produces a line of specialty tool kits that supplement those presented on page 221 of the Starfinder Core Rulebook. Xhinti tool kits include the following: a climbing kit (grants a +4 bonus to Athletics checks when climbing), demolitionist’s kit (grants a +4 bonus to Engineering checks when arming and disarming explosives), linguist’s kit (grants a +4 bonus to Culture checks when deciphering writing), portable weather station (grants a +4 bonus to Survival checks when predicting the weather), starship repair kit (grants a +4 bonus to Engineering checks when repairing the hull of a starship), and survivalist’s kit (grants a +4 bonus to Survival checks when enduring severe weather or living off the land). When using a demolitionist’s kit or starship repair kit for its specialized purpose, you don’t take the –2 penalty to Engineering checks if you don’t have an engineering kit.

Tool Kit, Engineering Specialty

Source Starfinder Core Rulebook pg. 219
Level 2; Price 445
Hands —; Bulk L