Archives of Nethys

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Template Grafts | Universal Monster Rules


Hellhound

Source Starfinder #47: Nightmare Scenario pg. 59
Favored companions of powerful hellknights and diabolists, hellhounds are loyal pack hunters that stalk the infernal plane of Hell. Though vaguely canine in appearance, hellhounds aren’t really dogs or wolves. Often, a mortal or infernal master augments a hellhound servant with cybernetic grafts.

Aliens in the "Hellhound" Family

NameCR
Hellhound3
Ravager12

Hellhound

Source Starfinder #47: Nightmare Scenario pg. 59

Hellhound CR 3

XP 800
LE Medium outsider (devil)
Init +6; Senses see in darkness; Perception +10

Defense

HP 40
EAC 14; KAC 16
Fort +7; Ref +5; Will +2
Immunities fire, poison; Resistances acid 5, electricity 5
Weaknesses vulnerable to cold

Offense

Speed 40 ft.
Melee bite +12 (1d6+7 P)
Ranged flamethrower +9 (1d4+3 F; critical burn 1d4 [DC 12])
Offensive Abilities breath weapon (15-ft. cone, 4d6 F, Reflex DC 12 half, usable every 1d4 rounds)

Statistics

STR +4; DEX +2; CON +2; INT +1; WIS +1; CHA +0
Skills Athletics +10, Survival +5, Stealth +5
Languages Infernal (cannot speak); telepathy 100 ft.

Ecology

Environment any (Hell)
Organization solitary, pair, or pack (3–8)

Special Abilities

Flamethrower A hellhound has a cybernetic flamethrower installed in its throat. The flamethrower has a range of 60 feet.