Archives of Nethys

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Template Grafts | Universal Monster Rules


Devil

Aliens in the "Devil" Family

NameCR
Convergent3
Endbringer Devil (Dhalochar)19
Erinyes8
Gambling (Magadaz)4
Hacker (Lislaroth)10
Imp2
Lemure1/2
Mannequin (Oidranoth)9
Sigveir3
Warmonger Devil (Levaloch)7

Devil, Erinyes

Source Starfinder #46: The Perfect Storm pg. 56

Erinyes CR 8

XP 4,800
LE Medium outsider (devil, evil, extraplanar, lawful)
Init +6; Senses darkvision 60 ft.; Perception +16

Defense

HP 125
EAC 20; KAC 22
Fort +10; Ref +12; Will +7
DR 5/good or silver; Immunities fire, poison; Resistances acid 10, cold 10; SR 19
Weaknesses good 5

Offense

Speed 30 ft., fly 50 ft. (Ex, average)
Melee unholy flaming sintered longsword +17 (2d8+12 F & S)
Ranged holy corona laser rifle +20 (2d6+8 F; critical burn 1d6) or rope of hair +20 (entangle or grab)
Offensive Abilities flames of fury, furious fusillade, rope snare
Spell-Like Abilities (CL 12th)
1/day—holographic image (2nd level, DC 15), summon allies (1 sigveir 60%), teleport (self plus 5 bulk of gear only)
3/day—dimension door, fear (4th level, DC 17)
At will—disguise self
Constant—true seeing

Statistics

STR +4; DEX +6; CON +4; INT +4; WIS +2; CHA +4
Skills Acrobatics +16, Bluff +16, Diplomacy +16, Intimidate +21, Mysticism +16, Sense Motive +16, Stealth +16
Languages Celestial, Common, Draconic, Infernal; telepathy 100 ft.
Gear infernal flight suit, corona laser rifle with 2 high-capacity batteries (40 charges each), rope of hair, sintered longsword

Ecology

Environment Hell
Organization solitary, pair, or trio

Special Abilities

Flames of Fury (Su) Any weapon an erinyes holds gains the effect of an unholy weapon fusion; if the weapon doesn’t already inflict fire damage, it also gains the effect of the flaming weapon fusion.
Furious Fusillade (Ex) If they’re flying, the erinyes can take a full action to hover in place and make one ranged attack with their laser rifle against every enemy in a 60-ft. cone.
Rope Snare (Su) All erinyes carry ropes woven from their own hair; the rope can attack targets up to 30 feet away. When the erinyes hits with a rope of hair attack, the target is entangled (DC 16 Acrobatics to escape) as a piece of the rope magically separates and wraps around them. Alternatively, if the erinyes’ attack exceeded the target’s KAC by 4 or more, the erinyes can choose to grapple the target instead; if they do, the erinyes can’t attack other creatures with the rope as long as the target is grappled.

Description

Erinyes are winged devils of vengeance, pursuing and punishing their victims. They also serve as warriors in Hell’s armies, exacting bloody justice in the service of Dis, their infernal masters, or any mortal bold enough to summon one.
The first erinyes, Eiseth, was a fallen angel, and erinyes are often mistaken for fallen angels. After Eiseth, however, erinyes have arisen in many other ways, such as being promoted from lesser devils or shaped from the twisted souls of torturers and persecutors.

Extra Content

The following extra content was found for this creature:
- Devil (Summoning) Graft Template
- Devil (Creature Subtype) Graft Template